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Hannes Lidbeck
Incorporación 28 may 2021
·
Última actividad 16 oct 2021
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Última actividad de Hannes Lidbeck
Hannes Lidbeck hizo un comentario,
Hi Greg, thanks for your swift reply!
The issue was the ticket fields and the end-user editable flag, now everything works as expected.
Cheers!
Ver comentario · Publicado 21 ene 2021 · Hannes Lidbeck
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Hannes Lidbeck creó una publicación,
Hi,
We're having some issues getting custom_fields and user_fields working. We receive requests on our dashboard with with without the custom data.
We get the following output from our data code (where the xxxx's are really my playfab id):
{"request":{"created_at":"2021-01-20 10:38:38","requester":{"name":"xxxx","email":"hannes.lidbeck@starstable.com"},"subject":"From Game","comment":{"body":"Test feedback"},"user":{"user_fields":{"playfab_id":"68195A5EEA8CB8A5"}},"custom_fields":[{"id":360012294580,"value":"xxxx"},{"id":27376589,"value":"bug"},{"id":27618025,"value":"hannes.lidbeck@starstable.com"}]}}
We're using Unity and REST api's, here's our code:
var data = new JsonData()
{
request = new JsonDataRequest()
{
created_at = System.DateTime.UtcNow.ToString(),
requester = new JsonDataRequester()
{
name = playFabManager.PlayFabId,
email = Email,
},
subject = "From Game",
comment = new JsonDataComment() { body = Feedback },
user = new JsonDataUser()
{
user_fields = new Hashtable()
{
{ UserFieldPlayFabId, playFabManager.PlayFabId }, // string, string
}
},
custom_fields = new JsonDataCustomField[]
{
new JsonDataCustomField()
{
id = PlayFabFieldId, // long
value = playFabManager.PlayFabId // string
},
new JsonDataCustomField()
{
id = HelpWithFieldId, // long
value = "bug"
},
new JsonDataCustomField()
{
id = EmailFieldId, // long
value = Email // string
},
},
}
};
var str = Newtonsoft.Json.JsonConvert.SerializeObject(data);
var request = new UnityEngine.Networking.UnityWebRequest(Url, "POST");
request.uploadHandler = new UnityEngine.Networking.UploadHandlerRaw(System.Text.Encoding.UTF8.GetBytes(str));
request.downloadHandler = new UnityEngine.Networking.DownloadHandlerBuffer();
request.SetRequestHeader("Content-Type", "application/json");
Publicado 20 ene 2021 · Hannes Lidbeck
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