Connection error chat SDK - iOS/Flutter



Publication le 21 déc. 2020

Hi!

I am developing an integration with the chat SDK but messages are never sent. The curious thing is that when I send a media file, be it a document or photos, the media file is sent and then immediately the other messages that were in the queue are also sent.

Nothing appers in the log and sometimes the error "Connection Failed" with a button Try again appears.

This error appear only on iOS.

I've checked the appId and the AccountKey, they're correct.

I have internet connection

I'm sending screenshots showing the issue.


 

Xcode version: Version 12.0.1 (12A7300)
Swift 4.

My code:

        Chat.initialize(accountKey: "KEY_ACCOUNT", appId: "MY_APP_ID")

 

    func buildUI() throws -> UIViewController {

        CommonTheme.currentTheme.primaryColor = .black

        let chatConfiguration = ChatConfiguration()

        chatConfiguration.isAgentAvailabilityEnabled = true

        chatConfiguration.isPreChatFormEnabled = false

        

        let chatAPIConfiguration = ChatAPIConfiguration()

        chatAPIConfiguration.department = "Tech"

        chatAPIConfiguration.visitorInfo = VisitorInfo(name: "Robson Cardozo", email: "myemail@email.com", phoneNumber: "+5562000000")

        

        Chat.instance?.configuration = chatAPIConfiguration

        

        // Build view controller

        let chatEngine = try ChatEngine.engine()

        return try Messaging.instance.buildUI(engines: [chatEngine], configs: [chatConfiguration])

    }

    

    private func startChat(result: FlutterResult, controller: FlutterViewController) throws {

        let viewController = try buildUI()

        let button = UIBarButtonItem(title: "Fechar", style: .done, target: self, action: #selector(dismiss))

        viewController.navigationItem.leftBarButtonItem = button

        viewController.navigationItem.title = "Ajuda"




        let chatController = UINavigationController(rootViewController: viewController)




        controller.present(chatController, animated: true)


    }


When i send a text message:

When i send a media.

 


0

15

15 commentaire

Hi Renata! Just to make sure that I understand, you're seeing this error and the message is not being sent? Or is the message sent successfully, but you still see the error?

0


Hi Greg - Community Manager, same issue here (I am using native iOS implementation)

Xcode: Version 12.0.1
Swift 4 (but I tried with Swift 5).

Can you help us?

[EDIT] I'm using this doc> https://developer.zendesk.com/embeddables/docs/chat-sdk-v-2-for-ios/getting_started#starting-a-chat

[EDIT] My code:

 

import UIKit
import ChatSDK
import ChatProvidersSDK
import MessagingSDK
import CommonUISDK

@main
class AppDelegate: UIResponder, UIApplicationDelegate {
    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        Chat.initialize(accountKey: "<my key>", appId: "<my id>")
        return true
    }

    // MARK: UISceneSession Lifecycle

    func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }

    func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }
}

 

import UIKit
import SwiftUI
import MessagingSDK
import ChatProvidersSDK
import ChatSDK
import CommonUISDK


class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}

@IBAction func showMessage(sender: UIButton) {
let viewController = try! buildUI()
present(viewController, animated: true, completion: nil)
}

func buildUI() throws -> UIViewController {
let chatAPIConfiguration = ChatAPIConfiguration()
chatAPIConfiguration.department = "Tech"
chatAPIConfiguration.visitorInfo = VisitorInfo(name: "Renata Oliveira", email: "<user email>", phoneNumber: "<user phone>")
Chat.instance?.configuration = chatAPIConfiguration
let messagingConfiguration = MessagingConfiguration()
messagingConfiguration.name = "Atendimento"
let chatConfiguration = ChatConfiguration()
chatConfiguration.isAgentAvailabilityEnabled = true
chatConfiguration.isPreChatFormEnabled = false
let chatEngine = try ChatEngine.engine()
return try! Messaging.instance.buildUI(engines: [chatEngine], configs: [messagingConfiguration, chatConfiguration])
}
}

0


Hi Mohamed...are you using Flutter as well? Are you able to reproduce this in the above sample app?

0


Hey Greg - Community Manager I am facing the same problem with implementing the native unfied sdk

0


Hi Robson Junior! It looks like you're utilizing a Flutter plugin, which we do not make ourselves. I would recommend reaching out to the dev team responsible for that to see if they're seeing any similar issues, as this is not something that I can replicate in a sample app

0


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